Oxbox Lake was our first title, created in association with Teagon Dodd and Maddox Zinn. Player agency was achieved through a procedural river simulation that stimulated discussion and contemplation on the nature of change, and our responsibilities.
Created for Ludum Mendax IV (Croatia), Black Cat White Cat was TIG's final collaboration with Teagon Dodd and Maddox Zinn. A light hearted score rush played as a cat, Black Cat White Cat had no deep meaning, and in its simplicity, it revealed its depth.
VR explorations are better left to others in our opinion. But our third game is still under wraps, so please imagine this bro saying "whoahh" for about 20 minutes.
We like to make simple games that have deep replay value.
What may be lost in the quest for Narrative can be the
satisfaction of success through skill building and repetition.
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